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22 11 2007

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PSP Homebrew MazeGen3d 2.0 Released

21 10 2007

Thanks to michaelp from our forums for informing me of this.

Highsight has released his second version of MazeGen3d for the PSP, a fun 3d maze game.

Here’s the readme/changelog:

Added:
Menus (Lol Text GUI)
Save Mazes
Load Mazes
Pause Menu
(semi)MP3 Support!

Changes:
3D Rendering has been GREATLY improved, now guaranteed to be LAG FREE regardless of maze size!
Changing Maze Size is now MUCH easier, Maximum Sizes changed to 100.

ToDo:
Maze Editor
Save Games
OGG Support (almost done, minor problems)
Full, skipless MP3 Support
Perfect 3D Rendering (You MAY see empty spaces, this is a known bug.)
Map Packs

How to…:

Add Music: Place all MP3s you would like to listen to while you play into “ms0:/MUSIC/”.

Add Mazes: With the ability to save and load Mazes, people can now post Mazes online, in order to play these mazes, simply place all .mze files in the “Mazes” directory.

Special Thanks to:
jsharrad (For turning it into EBoot form!)
Tactical Penguin (Could never have done this without your 3D tutorials, you’re a credit to the LUA world! )
Bleh (For his 3D Camera tutorial)
Cools (For his awesome LUA Mod!)

Final Notes:
With the creation of .mze files I really hope to see some mazes on the internet. Although there is no maze editor now, you can still create your own mazes by hand in ANY text editor. All you have to do is create an array (or even just copy another one) and place the following:

0 = Wall
1 = Path
2 = Start Point
3 = Ending Point (MUST BE FACING NORTH!)

You don’t need to name the maze files anything special, you just need to have a “.mze” extension. Enjoy!

Here’s a couple of screenshots:

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